I would have to go back to my fort and swap out the current pet to a different pet and then re swap the other pet back in in order for it to show up. One thing that happened all the time was my pet would disappear. It just feels like they didn't care about improving the quality. See how this game was released a year ago I'm quite distraught by how they didn't fix the bugs in the game. First thing after I finish the game I really had no desire to continue with the extras better afterwards. First thing after I finish the game I really had no desire to continue with the extrasSo I just finished the game and here's my review. So I just finished the game and here's my review. The olny reason I'm not rating it lower is because I did have mild fun during the first act. Torchlight 3 in its current state possesses the bare minimum to be called a game that vaguely resembles Torchlight. My character kept getting pushed out of bounds where I couldn't move.There's a passable ARPG game here somewhere if someone actually cared enough to make the pieces work together. The button to exit out of the current game doesn't even work. The bosses pretty much all fight the same except for the last boss, The game got easier and easier as I progressed, and there was 0 challenge by the 2nd act, and I was completely bored by the third act.The game is also quite buggy. Quests, zones, and enemy encounters are cookie-cutter and perfunctory, lacking inspiration or creativity, and all blend together. It looks like Torchlight, and it plays like Torchlight, but it's not Torchlight.Game balance is awful, and even on the highest difficultyIt looks like Torchlight, and it plays like Torchlight, but it's not Torchlight.Game balance is awful, and even on the highest difficulty there is little to challenge the player, mostly in the form of tedious damage sponges.
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